This is my 3D solar system model that i built. The free tools i used were Blender for modelling, Audacity for the music, Unity for the layout and Visual Studios for the code.

First, i modelled the planets in blender using a sphere but with Saturn i had to add a torus (which is a ring). I then painted the planets and the sun whilst looking at pictures on google to help me. Next, i exported the texture and model (as a .FBX) to unity where i organised the planets so they were in order and set the size to what i felt best. After that, i added 1 line of code, using visual studios, to make the planets spin realistically and another line of code to make all planets orbit the sun at a realistic speed. Then, i went to the unity asset store to get the background which is also free. I then found some nice music on freesounds.org and downloaded it. After that, i used Audacity to export it to unity as a .WAV and set it to play as soon as the program was opened, on a loop. As soon as that was done, i used itch.io to make a page so people can play my "game/simulation" and write all this.

I have experienced a unity project before where i made an android game. An advantage i had is that i have been studying Python(A coding language) and i used some of that knowledge to help me with some of the coding. It took me about 6-7 hours in total to do this. 




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